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Haze
· As of 2026-07-14 · game_mode_version 2 · Unranked · last ~7 days
53.8%
Win rate
53.4%
Pick rate
7.8k
Matches
Item impact · WPA
hover a row for detail · ★ = Premium context adds win % subtracts
scale ±17% · sorted by WPA
SilencerT4+9.8%
Mercurial MagnumT4+9.3%
RicochetT4+6.5%
Lucky ShotT4+7.8%
Glass CannonT4+9.0%
Superior DurationT3+7.0%
Echo ShardT4+7.3%
Spiritual OverflowT4+7.3%
Vampiric BurstT4+6.3%
InhibitorT4+7.4%
Crippling HeadshotT4+6.6%
Enchanter's EmblemT2+7.0%
Siphon BulletsT4+7.0%
UnstoppableT4+6.5%
Boundless SpiritT4+6.8%
Spirit ResilienceT3+5.9%
LeechT4+7.4%
Burst FireT3+4.4%
Surge of PowerT3+4.4%
IndomitableT4+6.9%
SpellbreakerT4+8.0%
FortitudeT3+4.2%
CapacitorT4+4.6%
Weighted ShotsT3+5.5%
Toxic BulletsT3+4.3%
Slowing BulletsT2+3.8%
Transcendent CooldownT4+9.0%
Healing TempoT4+8.8%
Warp StoneT3+4.4%
Cursed RelicT4+3.7%
Mystic ShotT2+4.2%
FrenzyT4+7.7%
Dispel MagicT3+5.3%
Slowing HexT2+2.6%
Enduring SpeedT2+2.8%
Armor Piercing RoundsT4+4.3%
JuggernautT4+4.5%
Blood TributeT3+16.1%
Focus LensT4+4.2%
SpellslingerT4+6.1%
WPA (ΔW) is the average change in win probability during an item’s time in your build, estimated by a calibrated win-probability model and averaged over similar game states. A positive WPA means the item raised win probability on average. Initial win prob (W̄) shows selection bias: values above 50% mean the item tends to be bought when already ahead.