FixationDeadlock
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Kelvin

Kelvin

· As of 2026-07-29 · game_mode_version 2 · Unranked · last ~14 days
54.0%
Win rate
17.9%
Pick rate
67k
Matches

Item impact · WPA

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  • Extra ChargeT1
    −0.3%
  • Rapid RechargeT3
    +1.8%
  • Improved SpiritT2
    −0.9%
  • Extra SpiritT1
    +0.3%
  • Healing BoosterT2
    +0.8%
  • Superior CooldownT3
    +0.9%
  • Extra RegenT1
    −0.3%
  • Boundless SpiritT4
    +3.1%
  • Mystic ExpansionT1
    +0.0%
  • Greater ExpansionT3
    +3.0%
  • Escalating ExposureT4
    +3.8%
  • Mystic VulnerabilityT2
    −0.4%
  • Enduring SpeedT2
    +2.3%
  • Compress CooldownT2
    −0.2%
  • HealbaneT2
    +3.2%
  • Sprint BootsT1
    −0.1%
  • Superior DurationT3
    +3.3%
  • Trophy CollectorT2
    +2.1%
  • Spirit LifestealT2
    +1.8%
  • Torment PulseT3
    +5.6%
  • Transcendent CooldownT4
    +2.5%
  • Duration ExtenderT2
    −0.2%
  • Spirit BurnT4
    +5.2%
  • Mystic BurstT1
    −0.6%
  • TankbusterT3
    +0.4%
  • Arcane SurgeT2
    −0.7%
  • Enchanter's EmblemT2
    +0.5%
  • Rescue BeamT3
    −1.1%
  • Healing TempoT4
    +2.2%
  • Healing RiteT1
    −0.6%
  • Golden Goose EggT1
    −3.2%
  • Mystic SlowT2
    +1.3%
  • Extra StaminaT1
    −0.3%
  • Mystic ReverbT4
    +4.3%
  • InfuserT4
    +4.1%
  • High-Velocity RoundsT1
    +0.1%
  • JuggernautT4
    +3.3%
  • Opening RoundsT2
    −1.9%
  • Guardian WardT2
    −2.6%
  • GritT1
    −0.4%

WPA (ΔW) is the average change in win probability during an item’s time in your build, estimated by a calibrated win-probability model and averaged over similar game states. A positive WPA means the item raised win probability on average. Initial win prob (W̄) shows selection bias: values above 50% mean the item tends to be bought when already ahead.