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Victor
· As of 2026-07-14 · game_mode_version 2 · Unranked · last ~7 days
55.8%
Win rate
31.5%
Pick rate
4.6k
Matches
Item impact · WPA
hover a row for detail · ★ = Premium context adds win % subtracts
scale ±16% · sorted by WPA
ScourgeT4+12.4%
Escalating ExposureT4+10.4%
Boundless SpiritT4+11.4%
Transcendent CooldownT4+10.7%
Greater ExpansionT3+9.4%
Healing TempoT4+11.8%
RefresherT4+12.1%
JuggernautT4+11.6%
InfuserT4+7.7%
WitchmailT4+12.7%
Torment PulseT3+6.8%
LeechT4+9.7%
Ethereal ShiftT4+8.9%
Plated ArmorT4+11.5%
Spirit ResilienceT3+6.5%
Ballistic EnchantmentT3+7.5%
SpellbreakerT4+9.8%
BerserkerT3+6.4%
Warp StoneT3+5.4%
Spirit BurnT4+10.7%
Rapid RechargeT3+4.3%
Bullet ResilienceT3+6.9%
Radiant RegenerationT3+5.1%
SpellslingerT4+9.9%
Enduring SpeedT2+3.6%
Trophy CollectorT2+7.3%
Weighted ShotsT3+6.7%
Mercurial MagnumT4+6.2%
IndomitableT4+8.8%
HealbaneT2+4.8%
Mystic ReverbT4+11.1%
FrenzyT4+10.1%
Cultist SacrificeT3+4.7%
FleetfootT2+4.6%
UnstoppableT4+15.7%
Healing BoosterT2+2.2%
Phantom StrikeT4+10.4%
Spirit ShieldingT2+8.3%
Return FireT2+6.3%
Siphon BulletsT4+10.4%
WPA (ΔW) is the average change in win probability during an item’s time in your build, estimated by a calibrated win-probability model and averaged over similar game states. A positive WPA means the item raised win probability on average. Initial win prob (W̄) shows selection bias: values above 50% mean the item tends to be bought when already ahead.